Workshop description:

Service Design is an interdisciplinary approach that can dramatically improve productivity and quality, while continuously helping an organization remain competitive. At its core, service design is about treating experiences as a series of designed touchpoints. To this extent, the majority of introductory 'classic' service design literature emphasizes methods for designing a single service, from the inside, and focuses exclusively on applying design thinking within a service context.

A modern, holistic view of service design expands the landscape to improving services as part of a service ecosystem, looking at them not only inward but also outward, and thus understanding the various service types, including the relationships between services and (potentially) multiple service providers. This means expanding the lens of service creation beyond combining design thinking with service blueprints and calling it service design, and acknowledging the vital role visual thinking, systems thinking and futures thinking play in the service creation and/or modernization process.

In addition, understanding services beyond their transactional nature as relational constructs within overarching service ecosystems is another fundamental aspect of modern service design. As such, service design deliverables often include time-based visualizations that bring narratives and stories to life in accessible, learnable and easy to understand formats.

 

What topics will be covered?

  • Core concepts of modern service design and how it differs from traditional product design
  • The main phases of service design initiatives
  • The most common types of services
  • Service ecosystems

Throughout the workshop, a combination of presentation, discussion, and individual and group hands on work will be used to discuss key aspects of service creation.

 

Workshop outline (full-day):

The following is a high level outline of the workshop contents. The instructor reserves the right to modify the order of the topics based on audience needs.

  1. Recognizing service as a journey and identify the key moments in it
  2. Defining ‘Service Design’
  3. Product experience vs service experience
  4. Scaling design from features and products to services and service ecosystems
  5. The types of ‘thinking’ involved in service design
  6. Common service types
    • Transactional services
    • Relational services
  7. Service staging: front stage vs back stage
  8. What an actual Service Design process looks like and how to use it to create great service experiences
    • Cultural prerequisites
    • Solving the right problem: Service design research
      • Ethnography
      • Mixed methods research
    • Co/facilitation: Service scenarios and metrics development
    • Co/Creation: Service scoping
    • Service mapping
    • Service prototyping
    • Service implementation
  9. Common service design deliverables
    • Service ecosystem maps
    • Customer journey maps
    • Service blueprints
    • Wizard of Oz prototypes
  10. Bibliography / Further reading
  11. Q&A

Who is the ideal audience for the workshop?

The material is best suited for intermediate to junior to intermediate service designers, product managers and business leadership looking to add new techniques derived from service design to their method toolbox. The workshop assumes some prior exposure to visual design thinking and a basic understanding of classic service design methods, though neither of those is a prerequisite.

 

Contact info

To book this or any other talk or workshop led by Cornelius, you can reach him via email at cornelius AT crnls.io

What people say about the workshop...

"The best (according to feedback from participants) workshop #ixdasyd and #euxsyd has run since we started workshops in 2012."

IxDA Sydney

"Can't commend this highly enough! Best workshop I've ever taken, and now it's the full-day version!"

Jeff Onken (Fjord)

"Shout-out to @Corneliux for his awesome workshop on Mapping Service Ecosystems that inspired this tweet thread!"

Tiffany Taylor (Netflix)

"Great fun mapping ecosystems in a workshop by @Corneliux - an approach to understand services and interdependencies BEFORE being trapped in a specific proposition or user journey."

Johannes Schleith (Thompson Reuters)

"Today's #EuroIA18 #conference #workshop with @Corneliux onMapping Service #Ecosystems was cool. Got some new ideas for my daily work. Thanks!"

Wolfram Nagel (TeamViewer)

"A couple of inspirational days at #euroia18 - particularly the planning session with IA pioneer @Morville and the mapping service ecosystems session with @Corneliux"

Anna Mulvaney (Nationwide)

"Good memories from @uxlx! Thanks @Corneliux for the great and very provocative workshop!"

Renata Tonezzi (Itau Unibanco)

"Amazing workshop on mapping ecosystems by @Corneliux at #uxaustralia #UXA18 Thank you."

Kevin Chan (Independent)

Upcoming public dates

OTTAWA, ON

November 01, 2023
Modern Service Design Fundamentals
presented by CANUX
Tickets

Instructor Bio: Cornelius Rachieru

Cornelius Rachieru is the Founder and Managing Director of Canadian strategic UX consultancy Ampli2de Inc., where he explores his fascination with the politics of design while leading service and system-scale enterprise experience design projects. Over the past 20 years, he has managed a number of large UX teams as UX practice leader at Deloitte Canada and Shaw Communications, and has consulted in a wide range of industries, from technology to financial services, healthcare, enterprise risk management, autonomous transportation, intellectual property and law.

Cornelius is also the Founder, Co-chair and Creative Director of the popular CanUX conference, Canada's largest and longest running annual UX event. A self proclaimed night owl (he is originally from Transylvania), he loves red eye flights and is a nomad at heart.

Press photo (JPG, 234KB)